In the far future, the human race has abandoned Earth for the reaches of outer space, having ruined the planet in the relentless quest for resources and in endless conflict.
Called in by his superior, Montigue Yarbro, he is offered a lifetime opportunity - to complete his training and gain a promotion to Elite within the Driller Federation in one fell swoop.
Skerrit's mission was to use the excavation probe "Last Hope" to place eighteen drilling rigs around Mitral to allow the gas to dissipate harmlessly into space and prevent this disaster.
The game requires the player to maneuver the excavation probe, through a first-person view, through eighteen regions (in the shape of a rhombicuboctahedron) of the moon Mitral, and place a drilling rig in each of them to allow a minimum of 50% of the gas to escape.
However, in one area the player can find a garage containing a hovering vehicle that can be used to explore and attack security systems, though not to place drilling rigs.
Driller was the first game to use the Freescape engine, which allowed the production of full three-dimensional environments using filled polygons in which the player could move around freely.
[13] Your Sinclair gave Driller 9/10 with reviewer Phil South stating that "the game took a year to build, and it shows in the quality of the workmanship and the gameplay.