Dungeon Crawl Stone Soup

[8] "Stone Soup" refers to the European folk story in which hungry strangers convince the people of a town to each share a small amount of their food in order to make a meal that everyone enjoys.

Dungeon Crawl Stone Soup is a roguelike game where the player creates a character and guides it through a dungeon, mostly consisting of persistent levels, full of monsters and items, with the goal of retrieving the "Orb of Zot" (a MacGuffin) located there, and escaping alive.

Favor with one's god is rewarded with widely different benefits, ranging from passive enhancements to occasional gifts to the player to powerful activated abilities.

Some gods' enhancements are tailored to specific play styles, such as Okawaru's gifts of weapons and combat boosts supporting fighter types; and Sif Muna's gifts of spell books and increases to MP regeneration, which are more beneficial to sorcerer types.

Crawl starts with the player's choice of one of over twenty races: several different types of elves, dwarves, humans, ogres, tengu, centaurs, merfolk, and other fantasy beings.

Racial selection sets base attributes, future skill advancement, and physical characteristics such as movement, resistances, and special abilities.

[18] The Crawl skill system covers many abilities, including the ability to move freely in armor or silently, mount effective attacks with different categories of weapons (polearms, long or short blades, maces, axes, and staves), master spells from different magical colleges (the elements, necromancy, conjuration, enchantments, summoning, etc.

Some deities campaign against evil, matched by a god of death who revels in indiscriminate killing, while others prove unpredictable objects of worship.

[21] Stone Soup has since then developed an unprecedented variety of extensions which fit into this general vein of "play aid", such as allowing searching through every item ever discovered by regular expression.

[21] To avoid featuritis, Stone Soup has pruned gameplay elements which they considered superfluous, including several races, backgrounds, magical schools,[23] and most recently the food system.

The development team has also expressed a desire to maintain the current total length of the game, and so as new areas are added to the dungeon, old ones have been shortened or even removed to compensate.

[24] One notable addition of the Dungeon Crawl Stone Soup branch is the ability to play (locally or in a web browser) using a graphical tile version of the game.

A biannual tournament for all Stone Soup players is held after each major release on the servers (usually in September and April).

Additionally, players may test experimental game modes, races, and gods, that are not yet ready to be added to the main version.

Screenshot of Dungeon Crawl Stone Soup 0.27.1, offline tiles version