E-scape was a project run by the Technology Education Research Unit (TERU) at Goldsmiths University of London, England that developed an approach to the authentic assessment of creativity and collaboration based on open-ended but structured activities.
Phase 1 of the e-scape project looked at how Information and communication technologies within subject teaching and learning could be used to encourage the assessment of creativity and teamwork.
[1][3] In e-scape phase 1 it was established that the use of digital peripheral tools could enable learners to create authentic, real-time, electronic portfolios of their performance.
In e-scape phase 2 a prototype system was built that enabled teachers to run design & technology test activities in 11 schools across England.
[6] Phase 3 focused additionally on science[7] and geography,[8] with the work evolving through several steps: The e-scape project expanded to Scotland, where it focussed on a formative assessment approach.