eNASCAR was launched in 2018, by the parent company, NASCAR, to act as the Esports arm of the auto-racing body.
[3] A regular season consists of 14 rounds, and one exhibition, that begins in mid-February, at Daytona International Speedway, and ends in August.
[4] In 2022, NASCAR and collegiate esports league NACE Starleague joined to form the eNASCAR College iRacing Series.
[10] On March 22, 2020, 903,000 people watched the first race at the Homestead–Miami Speedway virtual track, which was an eSports television rating record.
This was surpassed a week later when more than 1.3 million people tuned into the virtual race at Texas Motor Speedway.
The 14-event league featured 28 gamers competing virtually on NASCAR Heat via the PlayStation 4 and Xbox One consoles.