Elebits

Elebits (エレビッツ, Erebittsu), known in PAL territories as Eledees (LEDs),[1] is an action/first-person shooter game developed and published by Konami for the Wii.

As the game progresses, the player gradually moves from exploring individual rooms in a house out into the street and the areas beyond.

With selected objects, players turn, pull, and wave the Wii Remote to perform a variety of actions including opening a door (twisting the doorknob), pulling out drawers, turning on a faucet, tossing a variety of items, smashing vases against a wall, etc.

Once sufficient power is available, players can activate these appliances, such as computers, microwaves and electric toy-cars, which in return release Power-Elebits.

After completing a level, the player is given a ranking based on the time it took to gain the required number of energy from Elebits, how much extra energy from Elebits they captured, the condition of the Capture Gun, and when part of the level requirements, how many times the player made too much noise, or when objects were broken.

One can also adjust the gameplay by changing the watts needed for completion, how strong the gravity is, or what kind of items the player can use.

Elebits (a portmanteau of "electronics" and "bits")[4] are small creatures that coexist with humans and are the world's source of electric energy, powering all machines and appliances.

According to producer Shingo Mukaitoge, Elebits began development almost immediately after Nintendo first demonstrated the Wii hardware to Konami employees.

[6] Mukaitoge desired to utilize the new and unique pointing and motion sensing capabilities of the Wii Remote and designed the game around the idea of freely touching or moving objects in a room.

The game's controls were constantly adjusted during development in order to provide a "proper feel" to handling the in-game objects.

[5][6] Though Konami originally stated at E3 2006 that Elebits would only feature a single-player mode,[5] competitive multiplayer was implemented before the game's release.

[11] Several previews compared the game to Pikmin and Katamari Damacy due to the similar art style and character design.

"[26] Detroit Free Press similarly gave it three stars out of four, saying that "The most annoying part of the game is opening doors, which takes an awkward twist, good positioning and the ability to move fast before the things close again.

But generally, it's a good romp through a very simple adventure and a terrific demonstration of the Wii remote's abilities for all ages.