Elektra Glide

Elektra Glide is a futuristic motorcycle racing game developed by designer Adam Billyard for the Atari 8-bit computers, Amstrad CPC, and Commodore 64.

[2] The objective of Elektra Glide is to stay on the track, and reach the tunnel leading to the start of the next section before time runs out.

Many strange obstacles stand in the way of achieving this goal, such as spinning prisms, bouncing globes, and airships that drop columns in the player's path.

Elektra Glide was a commercial success in Europe, selling around forty to fifty thousand units.

[3] The game received very positive reviews in the contemporary press.

Gameplay screenshot (Atari 8-bit)