Escape Velocity Override

Escape Velocity Override is a space trading simulator game written by Peter Cartwright, with the support of his school-friends, and developed by Ambrosia Software for the Apple Macintosh.

It is the sequel to Escape Velocity with an extended version of the original game engine, but Override has an entirely new story line set in a different, larger universe.

Most of the game takes place within this view, where the player can interact with ships and stellar objects within the star system they are presently in.

The player can utilize the lanes to perform a hyper-jump to a nearby system, which takes one to three days depending on their ship's mass.

However, all inhabited locations have a mission computer and refueling option, and all stellar objects that can be landed on serve as a haven for the repair of the player's shields and armor.