Eternal Sonata

The game was also released on the PlayStation 3 with additional content as Trusty Bell: Chopin's Dream – Reprise (トラスティベル 〜ショパンの夢〜 ルプリーズ, Torasuti Beru ~Shopan no Yume~ Rupurīzu) on September 18, 2008 in Japan,[8] in North America on October 21,[9] and in Europe with the original name Eternal Sonata on February 13, 2009.

It is notable for its use of classical piano pieces, educational cutscenes featuring real paintings and photographs, in contrast to its cel-shaded graphics, and lush landscape design.

Eternal Sonata follows general conventions of the role-playing genre; the player controls a party of up to twelve characters to explore the world, interact with its inhabitants, buy and sell equipment at shops, and encounter monsters while in the field.

Weapons, armor, and accessories can be used to improve these statistics, which can be purchased through money earned in combat, found in chests, or by selling equipment and photographs which Beat can take during battle.

Regular attacks are made at melee or ranged distances depending on the character's weapon and add to the Action Gauge as well as to the party's "Echoes" meter.

Light and dark areas on the battlefield, created by the time of day, environment, and the shadows of characters and monsters, affect combat.

The player can manipulate the nature of areas using special items, but this can also be affected by monsters or by dynamic changes on the battlefield, such as the shadow of a cloud moving across the ground.

As the player progresses through the game, they increase their Party Class Level, which grants bonuses but imposes limitations on combat.

Over time, they learn that Waltz intends to use the mineral powder to create an army of soldiers and lead an insurrection against Forte's enemy, Baroque.

On their way to Forte, they fight Crescendo, Serenade, and Count Waltz, who completes a potion that transforms his partner, Legato, into a monster.

Realizing that the world is in danger, the party follows Waltz and Legato to the city of the dead, Elegy Of The Moon, where souls lost to the mineral powder dwell.

Back in the real world, Chopin dies and he plays his piano in a blooming sea of nocturnal flowers called 'Heaven's Mirror', composing a song inspired by Polka.

[18] ESRB posted their rating for Eternal Sonata in April 2007,[19] listing the game as being intended for release on Xbox 360 and PlayStation 3.

Eternal Sonata features a large soundtrack, mostly composed by Motoi Sakuraba, with seven of Chopin's compositions performed by Russian pianist Stanislav Bunin and presented in 5.1 surround sound.

A Japanese aria composed by Sakuraba titled "Heaven's Mirror" (鏡天花, Kyōtenka) is also performed by Akiko Shinada for the soundtrack.

The game's background music was released in Japan as the four-disc album Trusty Bell: Chopin's Dream Original Score (トラスティベル 〜ショパンの夢〜 オリジナルスコア, Torasuti Beru ~Shopan no Yume~ Orijinaru Sukoa) on July 25, 2007 under the King Records label.

In 2008, the Academy of Interactive Arts & Sciences named Eternal Sonata as one of the nominees for 2007's "Role-Playing Game of the Year", but eventually lost to Mass Effect.

[26] GameSpot gave it an 8.5 out of 10, praising its magnificent visual design, stunning musical score, inventive battle system and great cast, though it admitted that the story is completely linear.

They also said that "the soundtrack is astounding" and claimed the story did a great job of educating the player about Frédéric Chopin, but the game was criticized for its linearity and for the lack of exploration.

Combat in Eternal Sonata takes place in both lit and shaded areas, affecting the skills the player can use.