The soundtrack featured "Girl Don't Come" by American/British band Garbage; the main audio sounds in the menu were replicated in Racing Simulation 3, brought out a couple of years later, which again did not sell well due to licensing issues.
[5] F1 Racing Championship contains several playable game modes: Single, Arcade, Grand Prix (training, qualifications and warm-ups)[5] and Time Attack.
[7] As a sim racing game, it focuses heavily on realism, allowing the management of every vehicle parameter.
[5] During the races, there is always a chance the player can set the vehicle on fire, or lose the control during sudden accelerations at the curves.
[6] Thanks to Ubisoft having the official FIA license at the time,[5] all stages were fully replicated from the real-life tracks, including the whole circuit layout and decorations.
[1] In arcade, the physics are more lenient as the turning is made easier, while slamming into other vehicles doesn't inflict any damage.
[7] It allows the integrated circuit terrain to have a big influence on driving by calculating physical parameters.
[18] In Japan, where the PlayStation 2 version was ported and published by Video System on July 26, 2001, Famitsu gave it a score of 25 out of 40.