FIFA Soccer 64

League Live 64[a], is an association football video game developed by EA Canada and published by Electronic Arts for the Nintendo 64.

Although its simulation was generally praised as realistic, reviewers critiqued the jerky animation, choppy frame-rates, unresponsive controls, and underwhelming usage of the Nintendo 64's capabilities.

In addition to being able to perform more tackles,[2] the analog sticks allows players to be flexible with the moving speed (walk, jog, run, sprint), and the length a button is held determines the velocity of a pass or shot.

[b] FIFA Soccer 64 offers the ability to manage a team, such as positions of individual players on a field, as well as choosing from six formations and five strategies.

[19] Peer Schneider felt it "simply looks rushed", "FIFA Soccer 64 boasts smart AI and a good license, but the game disappoints more than it impresses.

But like EA's initial, stumbling Super Nintendo titles, FIFA Soccer 64 is plagued by confusion, recycled designs, and hampered execution.

[16][6] The players' names, attire, movements, and artificial intelligence were noted to be accurate, as well as the sound true to that of a real soccer game.

[d] Schneider and GamePro journalist Air Hendrix praised the players' animation, the look of the stadium, the crowd sound effects, and the varied, neutral, and on-time audio commentary.

[6][3] Kidd described the graphics as "smooth", also bringing up the "great camera angles" and background sound effects that reflect "a playoff atmosphere" and excite the player.

[17] Negative comments were also targeted at the console's blur causing a fuzzy look, Weaver additionally writing that the goal nets sometimes "billow out in the most ludicrous fashion".

[2] Tim Weaver of N64 Magazine complained the elements unique from other FIFA games were only "superficial" and towards the options menu, disappointing given the Nintendo 64 having double the power of the PlayStation.

[13][2][4] However, Electronic Gaming Monthly's Kraig Kujawa and Dean Hager disliked FIFA Soccer 64 for focusing more on having several options and less on the actual gameplay.

[8] Hendrix wrote that it still may disappoint gamers with its limited new features for the FIFA series (he felt there should have been more moves, custom players, and indoor-stadium options) and lack of "pizzazz and originality" Wave Race 64 had.

[6] Weaver criticized the tactics screen for being of little help, and the Picture-in-Picture feature for having the separate view so large it was difficult to focus on the main action.