With the official branding, Krisalis worked on a 3D engine, fitted with the Tacti-grid and gameplay in the line of their older games.
In November 2004, Electronic Arts acquired a licensing deal and further development of the game, which was published before the second round of the 2004–05 competition started.
Clive Tyldesley and Andy Gray did the commentary for the game and the graphics and gameplay were taken from FIFA Football 2005, released in 2004.
UEFA Champions League 2006–2007 was released by EA Sports in March 2007, for the PS2, PSP, PC and Xbox 360.
[2] The deal was later extended in the following years, and UEFA Champions League appeared in other Pro Evolution Soccer games,[3] until 2018.