It was first shown in November 1994 at Nintendo's Shoshinkai Software Exhibition in Japan, based on the Super FX 2 chip to deliver polygon graphics, otherwise unattainable on the SNES.
At the Winter Consumer Electronics Show in January 1995, GTE Entertainment and Nintendo announced that they would be jointly developing and publishing the game.
[14] Next Generation reviewed the PC version of the game, rating it four stars out of five, and stated that "Even without the spectacular visuals, FX Fighter would be better than Mortal Kombat II - and that's saying a lot.
[16] A comic based on the video game was created by Jim Lee of Wildstorm Productions, which was hosted by GTE Interactive Media's web site.
[18] FX Fighter Turbo is a sequel released for the PC in 1996 with new characters, moves, environments, costumes, special effects, network play, and support for Microsoft Windows and the S3 Graphics chipset.