Skull Cracker is a 1996 supernatural beat 'em up video game[1] developed by American studio CyberFlix and published by GTE Entertainment on Macintosh and Windows.
It is sometimes considered a spiritual successor to the 1991 title Creepy Castle, which the game's head of technology William Appleton had previously written for Reactor Inc. Skull Cracker was conceptually designed by Ben Calica.
[7] GameSpot offered a scathing review, panning the title's "bad art, poor animation, limited controls, no decent action, lame gameplay".
[9] Inside Mac Games praised the title's intriguing storyline, witty humor and exciting gameplay.
[10] Cyberflix head Scott Scheinbaum would later say "Every company makes mistakes, and that was ours...It should have come out a year and a half before it did", noting that 1994 technology seemed stale by 1996.