The Faery Tale Adventure

The Faery Tale Adventure is a 1987 action role-playing video game designed by David Joiner and published by MicroIllusions for the Amiga, and later ported to the Commodore 64, MS-DOS, and Sega Genesis.

Each of these attributes affects vital game stats and the success of the quest: The technique used to store such a huge world involved creating small-sized maps out of small blocks.

The game is based around the quest of three brothers to retrieve the talisman stolen by the forces of evil and return it to their home village, Tambry, in the country of Holm.

[4][5][6] David Joiner designed The Faery Tale Adventure and was also responsible for the audio of Defender of the Crown II (1993), engineering for SimCity 4: Rush Hour (2003), and contributions[vague] to The Sims 2: Ultimate Collection.

Jerry Pournelle reported his son Phillip's experience with Faery Tale Adventure in BYTE: "eventually your character gets so powerful that no one can harm him, but he has to spend literally hours—in real time—going from one place to another.

[11] The magazine stated that the Sega Genesis version "subtly improved on the original", such as a better teleportation system, while maintaining virtues such as excellent graphics.

"[15] The sequel, Faery Tale Adventure II: Halls of the Dead, was developed by The Dreamers Guild and released by Encore, Inc. for MS-DOS and Windows in 1997.

Amiga screenshot