In the late 1960s, linguist M. A. R. Barker began to use wargame-like sessions to develop his fantasy creation Tékumel.
[2] The fantasy supplement to Chainmail (1971) led to the development of the role-playing game Dungeons & Dragons.
Fantasy writer Greg Stafford created the board wargame White Bear and Red Moon to explore conflicts in his fantasy world Glorantha, though it did not see publication until 1974.
In 1983, Bryan Ansell, Richard Halliwell, and Rick Priestley created a fantasy wargame titled Warhammer.
Players collected armies based on these races and battled using a ruleset that revolved around the results of die rolls.