Fat Worm Blows a Sparky

Fat Worm Blows a Sparky is action game written by Julian Todd for the ZX Spectrum and published by Durell Software in 1986.

The player controls a microscopic worm being chased across the circuit board of a Sinclair Spectrum.

[3] The game world is rendered with solid vector graphics.

[5] The reviewers were impressed with the solid 3D graphics and the quirky nature of controlling the protagonist, and called it "extremely silly, and wonderful fun".

[6] Julian later became critical of the gameplay, stating that kid programmers like himself had "insufficient understanding" and that at the time "it seemed logical that the players ought to suffer" as much as the developers, but that feedback from players in the form of pokes and cheats often enhanced published games to make them fun.

Gameplay screenshot