[5] They are identified by the shape of their toques: big and round for Oscar, small and rectangular for Angelo, tall and slender for Jacques, and flat and limp for Zorba.
The player can grab a piece of food by running over a pile, then throw it by aiming the joystick in a chosen direction and pressing the button.
Eating the cone ends the level, and the player scores bonus points for every unused piece of food (except watermelon) left on the screen.
[6] Food Fight was developed by General Computer Corporation (GCC), the company that designed the custom chips of the Atari 7800 and produced Midway's Ms. Pac-Man.
The company had produced a kit that would speed up Atari's Missile Command arcade machines, but with General Computer claiming the copyright for the modified game.
[7] The case was settled out of court, with Atari contracting GCC to produce video games for them, including Food Fight and Quantum.
[6] According to Hurd, the arcade version contains a serious bug: the game is reset if the cone is eaten at the last possible moment in a level that is chosen for an instant replay.
[11] A modern reimagining of Food Fight as a third-person shooter was released for the 2021 Atari VCS as an Early Access game in December 2023.