In 2011, a new, socially interactive game was launched in November by the World Food Programme in partnership with Konami.
The game takes place on the fictional island of Sheylan in the Indian Ocean, which is suffering from both drought and civil war.
Developed by the British studio Playerthree and the Italian company Deepend, the program uses Macromedia for gameplay and QuickTime for video.
The Food Force website also had lesson plans for teachers, reports on recent WFP work, a high score table and other features.
It is cross-platform as it is written in the Python programming language, and runs on platforms including the One Laptop Per Child XO and the Sugar desktop environment.