fpGUI consists only of graphical widgets or components, and a cross-platform 2D drawing library.
The project was then abandoned in 2002. fpGUI was a successor to an earlier OO GTK wrapper, fpGTK, and was pretty much a fresh start to allow multiple (backend) widgetsets, most notably win32.
Graeme extended the number of components and amount of backend graphics layer, and improved the overall toolkit.
At the beginning of June 2007 Graeme found some major design issues in the source base.
The following program shows a single window with a "Quit" button in the bottom right.
On the canvas (background) of the window it paints all the standard built-in images used with fpGUI.