Fracture (video game)

[2] Set in the 22nd century, the story involves two factions, Pacific and Atlantic, fighting in a xenophobic America split by global warming.

Set in the year 2161, Fracture tells the tale of a xenophobic United States which has been split into two sides, the Pacific and the Atlantic, by rising water levels caused by global warming.

The Golden Gate Bridge is captured, but a giant, 1,000-foot-tall (300 m) machine called Dreadnought awakes from the Bay and destroys most of the Atlantic forces, then marches towards the East Coast invincible to aerial attack.

Along the way to the communications center the player fights a new enemy, the ground-burrowing Creepers, and shuts down the base's defense systems by destroying power generators.

At this point in the game the player is required to use the Lodestone, a vortex-creating weapon, to solve platform puzzles by creating magnetic vortices.

Using the TDV1, the player is supposed to jump large pits of toxic chemicals and destroy the base's supercomputer, while fighting Pacifican soldiers and another Bolla.

Sheridan escapes, this time with some of the toxin, and locks a traitorous biologist, named Marico, in a prison cell guarded by a Pacifican squad.

[6] 1UP.com criticized Fracture for taking multiple features from other shooters such as Halo, Gears of War and Resistance: Fall of Man.

If the narrative weren't so staunchly heavy-handed, I'd put my money on Brody being a literal parody of shooter-genre character tropes.

"[22] Edge gave it a score of four out of ten and said of the game, "Given that its bland combat is little enhanced by the ability to create cover, you suspect that the promises made for the technology have simply dug its own grave.