These actions include moving and looking in different directions, in order to give the soldiers a chance to kill the enemy units.
The management phase takes place with a bird's eye view of the (procedurally-generated) city, from which the player can control his organization.
Outside of this, the player is free to take any action, including fighting the other factions for control over the city or stealing their Relics.
The collapse of the Enyo:Nomad corporation and the Charon Palm's AI, which was bringing order to the city, lead to it being splintered into a number of factions fighting for power.
The player again takes the role of the expert tactician Tactics, assisted by Belacqua (from the first game), which is called upon by Dominic Mettern, chairman of the Municipal Council, to bring order to the city, but also to fight a mysterious entity called Sonata which has recently appeared in the city.
Throughout the game, the player tries to investigate the identity of Sonata and prevent them from making any progress in controlling the city, while also interacting with other factions.
These factions include the Markov Geist Municipal Council, the Brightling University, the religious group Blue Sunlight, the banking firm Diamond Brothers, the military organization Safeguard, the AI group Forgiven Geometry and the hacker collective GUEST, as well as a number of minor factions.