G-Darius[a] is a horizontally scrolling shooter arcade video game released by Taito in 1997.
The ship is armed with forward-firing missiles, small aerial bombs, and a protective force field.
These can be upgraded by power-ups, in the form of large orbs, that are dropped by specially-colored enemies when they are destroyed.
[4][5] There are 15 zones in total, numbered using the Greek letters alpha to omicron, but the player only needs to complete five in a row to reach one of five alternative endings.
2, added a beginner mode in which the player's power-up level goes down only one rank upon death, and the game ends after completing only 3 zones.
[8] G-Darius is a prequel story that revolves around a conflict between the humanoids of Amelia and cyborg/chimera biovessels known as the "Thiima" (meant to mean simply "deliverer of death").
(All-Nothing) to annihilate the world Blazer, whom Amelia had been at war with over jurisdiction over the moon Mahsah.
Ultimately, two pilots Sameluck Raida and Lutia Feen are chosen to perform a decisive attack on the main Thiima base: Kazumn, a satellite of the planet Darius.
[10] The Windows 95 version, based on the PlayStation port, was published by CyberFront Corporation, MediaKite, and Sourcenext in 2000–01.
[12] Next Generation said that the game was "fun for those fogies who can stomach it, but the average gamer will be bored to death".
[21] Five issues later (November 1), however, the magazine demoted it to being the tenth most-successful arcade game of the month.