GDevelop

[8][9] As it was distributed under an open-source license, GDevelop has found uses in games education, ranging from primary schools to university courses.

Behaviors allow for advanced combinations of pre-built functions and events to add logic like physics-based movement, pathfinding, acting as a platform or platform character game, allowing to move the object with the mouse or touch, transitions, etc.

[16] All game content including character art, backgrounds, text, etc., can be added directly through a point-and-click interface in the editor.

[17] The web client allowing for game development directly through the browser and saving to a cloud storage solution.

A non-exhaustive feature-set available to clients include: User-made extensions can be created to allow for custom events, behaviors, or functions.

[20] Extensions can also implement new engine capabilities such as Kongregate API integrations or full masking support and improve the quality of the creator's game.

GDevelop supports AdMob, Shopify, and Facebook ads allowing for advertising in the form of video, banner, interstitial screen and link to purchase.

[22] There are scene and event limits for free accounts, but any level of Premium membership will unlock the app's full feature set.

[25] Introduced in beta 84,[26] GDevelop currently supports effects applied to each layer of a game scene.

GDevelop also allows unlimited[30] one-click builds to be published on their own game hosting platform, gd.games,[31] even for free accounts.

GDevelop allows you to create the logic of your game using visual events, composed of conditions and actions.

[35] The reason for dropping GDCpp was because it had issues across platforms, couldn't run in the browser or on phones due to the renderer (SFML[36]) it was using, and GDevelop was lacking contributors in general to support both a JavaScript and a C++ engine.

Since GDevelop's launch, additional features and functionality have continually been added, such as BBText support,[38] Dialogue Support via Yarnspinner, layer-based shaders via PixiJS Shaders,[38] and native mobile apps to develop games on Android and iOS devices.