OpenFL

More than 500 video games have been developed with OpenFL,[19] including Papers, Please, Rymdkapsel, Lightbot, Friday Night Funkin', and Madden NFL Mobile.

OpenFL was created by Joshua Granick and is actively administrated and maintained by software engineer, board member and co-owner, Chris Speciale.

[22][21] Lime is a library designed to provide a consistent "blank canvas" environment on all supported targets, including Flash Player, HTML5, Microsoft Windows, macOS, Linux, iOS, Android, consoles, set-top boxes and other systems.

[21] Lime is a cross-platform graphics, sound, input and windowing library, which means OpenFL can focus on being a Flash API, and not handling all these specifics.

[21] Haxe is a high-level cross-platform multi-paradigm programming language and compiler that can produce applications and source code, for many different computing platforms, from one code-base.