The company was founded in 1995 by Sergiy Grygorovych (Ukrainian: Сергій Костянтинович Григорович, romanized: Serhiy Kostyantynovych Hryhorovych), who became chief executive officer (CEO).
Later Grygorovych explained this decision:[4] My father used to say that you have to devote your life to making a name for yourself so that later there would be something to be proud of.
[5] Early employees included Grygorovych's younger brother, Evgeniy, and Andrew Prokhorov.
[5][6][7] The company was the first in Ukraine to translate video games into Russian, additionally creating multimedia CD-ROM encyclopedias.
Our market didn't demand intellect in those times, so we decided to target the western audience.
In 1998, after the economic crisis in Russia, GSC reoriented to the Western market, developing real-time strategy games.
By the end of 1998, the company finished its debut commercial game, WarCraft 2000: Nuclear Epidemic.
Nuclear Epidemic distinguished itself from other strategy games of the time with its increased unit size limits.
[17][18][19] In the same year, GSC began developing a story-driven shooter based on the Stargate series concept and Aztec architecture.
It was powered by a custom X-Ray Engine, which rendered high-quality images and supported many modern technologies.
[11][20][21][22] At the beginning, we developed a game with a plot about the war of robots and aliens in the entourage of nature and the Aztec pyramids.But at every meeting, we said to ourselves: "We are doing complete nonsense.
[25][26] At the end of that year, a new real-time strategy game named American Conquest was released.
[11][20][21][22] In 2003, the company released the addition American Conquest: Fight Back[29] and the first-person shooter FireStarter.
[5] Financial services company Ernst & Young named Grygorovych Ukraine's "entrepreneur of the year" in February 2011.
[5] On 9 December 2011, the Ukrainian News Agency, published a message with a statement from GSC Game World CEO Sergiy Grygorovych that the company had dissolved.
[59] The company founder's brother Evgeniy Grygorovych (Ukrainian: Євген Григорович, romanized: Evhen Hryhorovych) became its new CEO.
2's development resumed after part of the team had been relocated to Prague, allowing them to continue working safely.
[1] One former GSC Game World developer, Volodymyr Yezhov, was killed in action near Bakhmut in December 2022.
[70] On December 27, 2022, a farewell ceremony for Yezhov was held in the Volodymyr Cathedral with the participation of a military guard, which was attended by many people.