The small units are sprites to save processing power as there can be upwards of several hundred present in large battles.
[5] The game's setting and storyline were created by Ukrainian novelist Ilya Novak, who received an Encouragement Award at Eurocon 2005.
Also a fifth race is available through a mod from the GSC forum called Sols (Egyptian Fire Magicians).
On the real-time strategy mode the main focus of involves around base building, resource collection and defeating the opponent.
The real-time strategy mode allows for battles in ground, water and air levels though naval warfare remains effective only in multiplayer as the AI is unable to build ports and ships.