GURPS Martial Arts

GURPS Martial Arts includes new perks, skills, techniques, styles, weapons, and combat rules for GURPS, as well as history on the martial arts, pregenerated NPCs, and ideas for martial-arts campaigns.

The book is an essential for any game that features large amounts of melee combat, in any genre or setting.

Carella began working in the role-playing game industry with GURPS Martial Arts, published in 1990.

[1] The authors are Peter Dell'Orto and Sean Punch, who were inspired by but did not reuse the original text written by CJ Carella.

In particular, the weak points in the characters and campaigning chapters make it less of a 'must-have' for the casual GURPS customer, but it's strengths make it a fine addition to the library of any gamer who is interested in including more martial arts detail into his campaigns.