The second section provides hints to the gamemaster about how to develop suspense, how to answer players' questions, and how to pepper the adventure with weird encounters.
[2] GURPS The Prisoner is a 96-page softcover book written by David Ladyman with additional material by Stephen Beeman, with illustrations by John Robinson.
[2] In the February 1993 edition of Dragon (Issue #190), Rick Swan was surprised at the choice of The Prisoner for a setting, given that "the TV series didn't give designer David Ladyman much to work with."
However, Swan warned that "The Prisoner won't be everybody's idea of a good time, what with its near-powerless player-characters, absence of action, and unsolvable mysteries."
Swan concluded by giving the book an above average rating of 4 out of 5 stars, saying "The Prisoner provides all the raw material a creative referee needs to put together a campaign rife with psychological terror, sort of like the Paranoia game without the laughs.