GURPS Vehicles

Step-by-step instructions show how to select the structural frame, propulsion system, and thrust factor for vehicles such as a nuclear-powered tilt-rotor mini-copter.

[1] The book includes a heavily mathematical system for vehicle construction as part of its complex and intricate set of game mechanics.

[1] He comments that the book has "some of the year's most literate writing and meticulous research, courtesy of ace designer David Pulver".

New to this edition are the plethora of starships, a slew of new accessories, and all the nips and tucks necessary to ensure compatibility with GURPS Robots (also by Pulver).

But the main attraction remains the same: easy-to-follow guidelines for building game-ready versions of everything from skateboards to time machines.