Good Shepherd Entertainment

[3][4] Founding partners include Mike Wilson and Harry Miller of Devolver Digital, Sjoerd Geurts, and Andy Payne.

This resulted in a successful funding for charity SpecialEffect, which raised 113% of it target aimed towards purchasing specialised computers for severely disabled gamers that can be controlled using eye movement.

[14] Due to international regulatory differences on the topic of equity-based crowdfunding, Gambitious was forced to restructure their model several times, leading to the eventual decision to officially separate from Symbid in February 2015 and transition into an independent game publisher.

[19] Paul Hanraets stated that Good Shepherd intends to focus on triple-I games and similar licence-holder collaborations.

[2] According to Hanraets, the company has access to popular pop-culture IPs like John Wick, which it will pair with experienced indie developers.

In April 2019, Good Shepherd Entertainment acquired a majority stake in Artificer, a Warsaw based game development studio founded by the core team responsible for Hard West and Phantom Doctrine.

[20] Artificer consists of over 30 team-members who have previously worked on numerous titles including the Call of Juarez and the Dead Island series.

Former Gambitious Digital Entertainment logo, used 2015–2017