Rows of towers dot the landscape, blocking the Cylinder from moving and projecting a force field that the Trebhum can safely explore.
However, once the Trebhum step out of the field, the Cylinder resumes its progression, and gradually accelerates, forcing the player to race to the next set of towers to activate them.
The Narrator can give helpful tips on finding certain items, utilizing new mutations, or defeating special enemies that are encountered in the game.
After encountering a deceased elder of its kind, the Trebhum activates a nearby set of towers that temporarily halt the advance of the Cylinder.
Assembling a small tribe, the Trebhum then find a living elder, who informs them of their race's path and offers encouragement heading forward.
Evading new lifeforms and more aggressive servants, while finding additional elders, the Trebhum eventually formulate a new plan to escape their world using a flying palace their people built long ago.
Upon exiting the mind scape, the Trebhum find that their scuffle with the Mathematician has released entities stored within the Cylinder into their world, creating a toxic new landscape filled with unknown threats.
On August 15, 2019, while a third sequel to Rock of Ages was announced by Modus Games, instead of Altus, in collab with Giant Monkey Robot and would be released in 2020, another game, based on another prototype in 2015 titled The Endless Cylinder by ACE Team co-founder Carlos Bordeu, was announced from Good Shepherd Entertainment which sets in a survival genre later on.
[6][7][8][10][11] PC Gamer praised the game's landscapes and enchanted reprieves, but criticized its dull mutations, basic structure, and unwieldy micromanagement systems.