The camera can take basic, often grainy, black-and-white digital images using the four-color palette of the Game Boy system.
The printer utilizes thermal paper to "burn" saved images, making a hard copy.
Both accessories were marketed by Nintendo as light-hearted entertainment devices in all three major video game regions of the world: Japan, North America, and Europe.
Nintendo reportedly had plans to release a successor to the Game Boy Camera called the GameEye for the Game Boy Advance, which would have taken color photos and featured connectivity with the Nintendo GameCube, but the GameEye never saw a release.
The Perfect Dark games can also connect in a similar fashion to access unlockables in the Nintendo 64 version.
A major drawback of the battery pack is its weight, as well as the way the plug stuck out prominently from the side of the Game Boy.
It was released in Japan in 2001 and was compatible with just over 20 games, including Mobile Golf, Pokémon Crystal, and Mario Kart: Super Circuit.
[13] Jaguar International released the "Nuyell" sewing machine (with a later deluxe model) in early 2000, with the Singer Corporation licensing and selling it as the "Izek" later that same year.
[14] There also existed a deluxe model of the "Nuyell", notably including a Game Boy Pocket.
This allowed the user to embroider various letters and shapes and was designed to be a control interface, not a game.
[16] The magic card is an accessory that is used to change the color on a regular GB game on a GBC.
The add-on attaches to the GameCube's base through the "Hi Speed" port on the bottom and requires a boot disc to operate.
These improvements add extra functionality that can be taken advantage of using link cables with games like Pokémon Ruby and Sapphire.
The adapter has its own integrated headphone port but uses the parent console's power supply, controls, and display.
[21] In addition to multimedia playback, the Play-Yan offers support for minigames which could be downloaded from Nintendo of Japan's website.
The Play-Yan Micro has the added functionality of MP4 and ASF playback, and it has an updated user interface and improved sound quality through its headphone port.
The Play-Yan Micro was only available through Nintendo of Japan's online store, and for an additional 1,000 yen, it came with a computer application on CD called "MediaStage Ver.
It can take color pictures and connect to a PC, has a "SpyCam" mode, and can store up to 20 images.
[22] Released in July 2004, the Campho Advance was a camera accessory manufactured by Digital Act, used for making video phone calls.
[23] The WorkBoy was a small device with a keyboard that would have connected to a Game Boy via its link cable port, allowing the handheld to be used like a personal digital assistant.
The unit was shown at the 1992 Consumer Electronics Show and had been planned for release in late 1992 but according to Frank Ballouz, Fabtek's president, the product was canceled after Nintendo lowered the price of the Game Boy to around what Fabtek was hoping to charge for their device.
In 2020, video game historian Liam Robertson used Ballouz's prototype and a ROM of the corresponding software found in the Nintendo data leak to publicly demonstrate the device's functionality.
[24] The PediSedate is a patented device that was aimed for use in hospitals to help children relax when they are about to be put under for surgery or a medical procedure.
It is a pair of headphones that plugs into a Game Boy and has a cup that goes over the child's nose and releases the anesthetic gas.
Following the cancellation of the WorkBoy, the device's primary engineer Eddie Gill pitched the Page Boy to Nintendo of America in 1999.
However, it was determined that it would not be cost-effective for users outside the United States to connect to the requisite wireless networks, limiting the accessory's potential scope, and development was cancelled in 2002.
The built-in firmware also allows other functions such as save states, cheat features, ROM and engine patching, as well as playback of GB, GBC, and NES games.
A switch on top of the unit allows the player to turn the device off and on if a code causes interference during certain situations.
When Datel started producing cheat devices for consoles, they made this for the Nintendo DS.
Powersaves and codes can be downloaded from the Action Replay web site and uploaded to the device via a USB cable.