Geomerics was a software company based in Cambridge, UK, that specialised in creating lighting technology for the video game industry.
[6] The first system to incorporate the middleware was the Frostbite 2 engine,[7] created by the EA DICE studio, used in Battlefield 3 (2011)[8] and Need for Speed: The Run (2011).
[9] Enlighten has also been licensed for a variety of other titles,[10] including Eve Online,[11] has an integration for Unreal Engine 3 & 4,[12][13] and was built into Unity from version 5 to 2020 LTS.
"[9] In December 2013 ARM, a Cambridge-based mobile CPU and GPU designer, acquired Geomerics, "for a number of reasons but foremost was Enlighten, Geomerics' award-winning technology for real-time lighting" said Dennis Laudick, ARM's vice president of partner marketing.
[25] In July 2014, Geomerics was awarded £1 million from the United Kingdom's Technology Strategy Board (TSB) to take the company's real-time graphics capabilities from computer gaming to film-making.