The charity was founded in 2001 by Ryan Sharpe, who was hospitalized as a child and found that playing Donkey Kong Jr. and Zaxxon had been beneficial to his recovery.
[1] In 2005, the charity was officially recognized in the United States as 501(c)(3) charitable organization.
By October 2006, the organization had expanded to cover over 40 hospitals in more than 20 states.
[2][3] Since its founding, the group has received support from various other gaming-related organizations such as the International Game Developers Association and Nvidia.
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