Gettysburg (block wargame)

Gettysburg is a block wargame designed in 2004 by Tom Dalgliesh and his son, Grant Dalgliesh and produced by their game company, Columbia Games.

Gettysburg is a block wargame based on the three-day battle of Gettysburg during the American Civil War.

Players can change the entry roads of divisions to surprise opponents and must maintain division and corps organization to be successful.

The game features a brigade level order of battle with historical units and leaders.

The game system rewards players who maintain division and corps integrity.