Ghost Manor

Ghost Manor is a horror video game released by Xonox in 1983 for the Atari 2600 and VIC-20.

There was also a more limited release of single ended cartridges and cassette tapes containing Ghost Manor by itself.

If playing as the Girl character, the goal of the game is to rescue the helpless boy from Ghost Manor.

If playing as the Boy, the goal of the game is to rescue the girl from Ghost Manor.

The enemies present in Ghost Manor are the Spooks, the Chopping Mummy, and Dracula.

The Chopping Mummy is the leader of the Spooks at the Gate and is found in the second stage of the game.

Once making it to the final stage, Dracula is met as the sinister being who guards the Prison (and the player's friend).

[2] Although winning or losing Ghost Manor depends on rescuing the character's friend, the game does keep score: The game consists of five stages: In Stage 1 (the Graveyard) the player must guide their character around and touch Bones or the Rainbow Ghost a set number of times.

Learning this rhythm enables players to avoid the Mummy's blade entirely with some practice.

If the character does not have a Lamp, the playfield will only be illuminated for brief periods when lightning strikes near Ghost Manor.

Stage 5 (the Prison) is where the final battle takes placeplayers must guide their character underneath Dracula and press the red button on their Joystick to force Dracula upward into one of the cells at the top of the screen.

If the rescue was not successful, both characters will sink into the ground along with the tombstones and Ghost Manor itself.

Difficulty settings in Ghost Manor affect how fast enemy characters move and whether or not the Lamp is available for use.

Title screen
The second state: The Gate