Ghosts 'n Goblins (video game)

Ghosts 'n Goblins, known as Makaimura[a] in Japan, is a 1985 platform video game developed and published by Capcom for arcades.

[8] Ghosts 'n Goblins was ported to Amiga, Amstrad CPC, Atari ST, Commodore 64, Commodore 16, Game Boy Color, IBM PC compatibles, NEC PC-8801, Nintendo Entertainment System, and ZX Spectrum.

A hidden in-game credits screen verifies that it was scored by the original composer, Ayako Mori.

[8]The Famicom/NES ports served as the basis for the Game Boy Color version, which utilized passwords to allow the player to access certain levels.

The Commodore 64 version, released in 1986, contains music by Mark Cooksey, which borrows from Frédéric Chopin's Prelude Op.

While the hardware of the Amiga allowed an almost perfect conversion of the arcade game, it failed to emulate the success of the Commodore 64 version.

The player starts the game with six lives, and no music plays unless the Amiga was equipped with at least 1 megabyte of RAM.

[20] The success of Commando (1985) and Ghosts 'n Goblins have been credited as the products "that shot" Capcom to "8-bit silicon stardom" in the mid-1980s.

[37] Ghosts 'n Goblins was runner-up in the category of Arcade Game of the Year at the Golden Joystick Awards.

[38] Writing in 2007, Marcel van Duyn of Nintendo Life gave the game 7 out of 10 stars, declaring that it provided "appeal and enjoyment" to fans of the series, while criticising its platforming and finding that it was "less fun than its contemporaries".

[41] Ghosts 'n Goblins was followed by a series of sequels and spin-offs eventually becoming Capcom's 8th best-selling game franchise, selling over 4.4 million units.

Though originating as an arcade title, the franchise has been featured on a variety of PC and video game consoles with a later entry in the series, Ghosts 'n Goblins: Gold Knights, being released on the iOS.

Additionally, the franchise frequently makes cameo appearances — the character of Arthur in particular — in other Capcom titles, the latest of which being Marvel vs. Capcom: Infinite (in which Firebrand, the Red Arremer that protagonizes the Gargoyle's Quest spin-off, also appears).

The original arcade version of the game was also included in the compilation Capcom Generations Vol.2: Chronicles of Arthur for the PlayStation (in Japan and Europe) and Sega Saturn (in Japan only), which also contained Ghouls 'n Ghosts and Super Ghouls 'n Ghosts.

The gameplay showing Arthur in his unarmored, boxer shorts-wearing state, which results from the first of only two hits he can take
A screenshot from the Commodore 64 version