The game was developed by Julie Marsh and Paul Drexler, who consulted with Detective Falzon to receive fictionalized details on a real crime.
[3] The game design incorporated both full motion video and photo graphics, while a narrative was crafted that saw the player takes up the role of a San Francisco Police Department detective tasked with clearing up a series of murders.
[3] Marketed as a first-person true-crime murder mystery video game, the player takes the role of San Francisco's newest homicide detective who has teamed up with a real investigator for a partner and guide.
The player's tasks encompass examining crime scenes and securing evidence as well as interrogating witnesses and suspects to uncover the identity of the serial killer.
[5] Next Generation reviewed the PC version of the game, rating it four stars out of five, and stated that "Finding a suspect, building a case, and then collaborating with the D.A.