Other than tending to graves and clearing out environmental elements, the game also has farming, smithing, rudimentary combat, multi-level dungeon, fishing, and an extensive crafting system.
Eventually, the keeper learns of a portal that can be used to get back home, but needs some special magic items to make it work, which are in possession of some of the village's most influential characters.
After earning their trust and obtaining the items, the keeper bids farewell to his friends but instead of returning him home, the portal brings his lover to his side instead.
Extra DLC content reveals that the keeper can't return home because he (just like his predecessors) has the sacred task of acting as an intermediary between the village's inhabitants and the afterlife and it was revealed that the Ancient God brought him here and split him in two: His aggressive side is sent to the Town while his compassionate side had his memory wiped of what happened to him recently and was assigned to become the new graveyard keeper for the village (This is also why he cannot enter the town and dies every time he attempts to do so).
[5] The DLC for Graveyard Keeper, "Breaking Dead" was announced in 2018 free for owners of the base game on PC, but paid on consoles.
A resurrection table is added to your morgue, and you can reanimate corpses and set them to work on any of the many ongoing tasks that fuel your enterprise, from gathering stone and wood, to crafting items and writing books, as well as taking care of your garden and hauling merchandise to market.
It introduces a new Tavern for you to manage by producing and selling food and drink in large quantities at excellent prices, and an entirely new quest-chain which adds personalities to many of the previously silent villagers.
This adds an interesting twist to the tavern-managing mechanic, as the player will need to complete complex quests with each of the characters in order to find all of the relics that will increase Tavern Reputation.