Hatred is an isometric shoot 'em up video game developed and published by Destructive Creations that was released on June 1, 2015, for Microsoft Windows.
The player character is a misanthropic mass-killer referred to as "The Antagonist", who begins a "genocide crusade" to kill as many human beings as possible.
[2][3] The game was shortly removed by Valve from their Steam Greenlight service due to its extremely violent content but was later brought back with a personal apology from Gabe Newell.
Health is regenerated by performing executions on incapacitated people; the moves made to kill those victims often involve cinematic switches of camera perspectives, but can also be a "safe execution" (which can be toggled to occur every time instead) where The Antagonist simply points his firearm down and shoots the victim akin to the original Postal and its Redux.
The character's voice acting is deliberately kept to a minimum, with his ideology and motivations largely left open to interpretation.
Disgusted by human society and general existence, the Antagonist decides to commit a "one-way trip" spree of killings in New York City using his arsenal of weapons.
Travelling from his neighborhood to 1 Police Plaza, the man kills dozens of civilians and NYPD officers, prompting a government response.
After escaping the police by train, he devises a plan to carry out his mission of committing suicide and killing millions of people by blowing up a nuclear power plant near the city.
As he dies, he activates the explosive trigger; the power plant explodes, levelling New York City and killing millions of people.
[1] In this way, they sought to make a game that recalled the industry's history as "a rebellious medium" and surface-level entertainment with no insertion of "any fake philosophy".
[6] While the trailer was intended to be provocative, Destructive Creations CEO Jarosław Zieliński did not anticipate the large reaction and the amount of supportive fan mail.
[2] In an interview with Vice's Motherboard, Zieliński noted that the dark ambient music within the game as well as the character design were intentionally made to be devoid of joy, stating that "I don't want to justify anything.
[17] It is the third video game that received an AO rating for extreme violence rather than sexual content, behind Manhunt 2 and the unreleased Thrill Kill.
[43] Polygon's Colin Campbell wrote that the site's staff responded to the game's first trailer "with genuine revulsion".
[1] PC Magazine's David Murphy wrote to "get ready for the backlash about the ultra-violent shooter ... if this game is ever released".
[32] GameSpot gave Hatred a score of 3 out of 10, noting that the game's novelty wore off quickly due to a lack of variation or "thrilling five-star moment[s]", and concluding that "the fact that the final product fails even to be worth a primal psychotic scream of victory against society at large for the people it might encourage means it laughably fails even at being dangerous.
"[35] Similarly, James Stephanie Sterling, while criticizing the tone, concluded that "worse than that—we got a damn boring game".
[52] Rock, Paper, Shotgun said that "Hatred fails in every way", stating that the game falls short in terms of entertainment, technical competence, and "to be a controversial, shocking experience".