Heather Horst

[5] She is also the co-author of The Cell Phone: An Anthropology of Communication (Horst and Miller, Berg, 2006) and Hanging Out, Messing Around and Geeking Out: Kids Living and Learning with Digital Media (MIT Press, 2009, Ito, et al.).

[8] In order to examine the relationship between new media in this research, Heather Horst began to study on the 'global and transnational processes involved in the construction of the ‘digital divide’ as part of a multi-national comparative study funded by the British Department for International Development (DFID) to examine the implications of new information and communication technologies in Ghana, India, Jamaica and South Africa working with Daniel Miller.

[9] During the time at University of California, Berkeley prior to joining University of California, Irvine, Horst was holding a position in a research project called Digital Youth which is to address the gap between in-school and out-school experience with a targeted set of ethnographic investigations into three emergent modes of informal learning that young people are practicing using new media technologies: communication, learning, and play by exploring how kids use digital media in their everyday lives.

Working with Laura Robinson, Heather Horst, Mizuko Ito and Lou-Anthony Limon designed this project to understand practices and participation of young people using the online gaming site, Neopets.com.

Heather was working with Erin Taylor, and Espelencia Baptiste on this project which investigates the role of mobile phones in the economic and social wellbeing among some of the world's poorest people living at and moving across the border of Haiti and the Dominican Republic.

Heather Horst
Kids Living and Learning with New Media