But UltraHLE introduced aggressive optimization and time-savers which go beyond traditional HLE.
Thus UltraHLE is an emulator that is partly implemented as a simulator, in contrast to projects such as MAME.
Due to the emulator's popularity, several Glide to DirectX translation utilities were made specifically for UltraHLE for non-3dfx video cards.
For example, the Dolphin emulator, which emulates the GameCube and Wii, uses HLE to reimplement the Wii's IOS operating system, and it also has an option for HLE of the GameCube's audio DSP.
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