The courses are essentially designed to mimic Japanese mountain roads but are configured as closed circuits.
Uniquely for games of the period, High Velocity – Mountain Racing Challenge features a draw distance that nearly always extends to the visible horizon.
There are also an impressive list of options and technical achievements that go along with the racing action including absolutely no draw-in slowdown, a successful two-player mode (which offers the choice of either vertical or horizontal split-screen), a full list of engine modifications, and an awesome replay feature with seven choices of camera angles."
However, he felt the fact that players can only race against one other car at a time is a major flaw which keeps the game from being a wholly great experience, and scored it three out of five stars.
[2] GamePro's brief review also deemed the limited number of competitors to be a major flaw, additionally criticized the sound effects, and was more dismissive of the game in general.