Hinterland (video game)

[1] The game is set in a world roughly based on the lore of both the Norse and the Celts and features characters and creatures of fantasy which inhabit the lands surrounding the village.

Once resident, they can either perform their designated job function (e.g., growing food or smithing weapons), or be conscripted to join the player on expeditions into the unknown.

From an adventuring perspective, the player (and up to three followers drafted from the village) must clear out small zones of enemy resistance in order to claim these for the kingdom.

[2] According to the developers, the title attempts to address a missed opportunity within the role-playing genre where the player's actions have consequences for the other inhabitants of the game world.

[5] The IGN review praised the successful interweaving of the city management and adventuring aspects, while pointing out negatives including a clumsy interface and some minor technical problems.