Dead State

Dead State is a turn-based survival horror role-playing video game developed by DoubleBear Productions and Iron Tower Studio set in a zombie apocalypse scenario.

[3] Players are able to advance their skills and stats not by killing creatures, but by completing various goals, such as investigating areas, collecting a certain amount of food, resolving a conflict, and so on.

Human enemies are far more dangerous, falling into a variety of factions from frightened looters to biker gangs to rogue military - each with their own varying stat and skill levels, weapons, and items.

[6] A key factor within the combat in Dead State is the Noise Meter, which sits on the upper left of the screen and measures how much of a racket is being made.

Players eventually discover items to allow them to manipulate noise, such as firecrackers and noisemakers, and can utilize them to lure enemies towards one another or away from a lootable area.

Set at the beginning of the undead apocalypse, the player is involved in a plane crash over central Texas near the fictional town of Splendid, and are saved by a small group of survivors that have taken refuge at the local public school and made it their Shelter.

As society is beginning to fall apart, the player must organize a handful of allies, work on fortifying the school into a livable long-term shelter, scouting for food and supplies, making uncertain alliances with others, and attempting to hold together a group as humanity teeters on the brink of extinction.

Dead State began development in Summer 2009 as a collaboration between the newly formed DoubleBear Productions and Iron Tower Studio, with writer/designer Brian Mitsoda as the project lead.

[12] Mitsoda's own experiences living in Miami, Florida during Hurricane Andrew were an influence on the game design, as he intended to "work it into a broader examination of how humans deal with a crisis beyond their control.

[17] Dead State entered active beta on Steam on August 27, 2014, and has had consistent patches and updates since the Early Access release in February.

[22][23] Although the Reanimated patch was the final update for Dead State,[24] Iron Tower Studios assisted with creating a Russian language translation of the game.