Hit-and-run DDoS is a type of denial-of-service (DDoS) attack that uses short bursts of high volume attacks in random intervals, spanning a time frame of days or weeks.
[3] A hit-and-run DDoS is accomplished by using high volume network or application attacks in short bursts.
The attacks only last long enough to bring down the server hosting the service, normally 20 to 60 minutes.
The attack is then repeated every 12 to 24 hours over a period of days or weeks, causing issues for the company hosting the service.
An attacker will inject a few bad packets into a network to test if it is online and functioning.