Home Alone (video game)

Home Alone is the title of several tie-in video games based on the 1990 film of the same name written by John Hughes.

There are multiple versions of the game and each features a different style of gameplay, but all share the same plot and roughly the same objective from the film: Kevin McCallister is left home alone when his family goes on Christmas vacation to Paris.

He must prevent Harry and Marv, the "Wet Bandits", from burgling his home, using various household objects as traps and/or weapons.

In the Super NES version, the goal is to evade the Wet Bandits while bringing all the McCallister's fortunes from the house down to the safe room in the basement.

In the Home Alone game for the PC, the player is given from 8:00 to 9:00 (approximately five minutes of real time) to set up traps in order to hurt the Wet Bandits once they arrive.

The position on the list is determined by whether the game was a win or a loss, by the time taken to defeat the Bandits, and by the total damage the player inflicted.

During this time, Kevin can set various traps using items scattered around the house, each with a different corresponding strength and allowing the person tripping them to be knocked unconscious longer.

Some copies of the NES version have two different "game over" screens; one having Kevin McCallister performing his trademark screaming face with a speech balloon on his left side that reads "Oh no!

While the games still revolve around Kevin's battle with the Wet Bandits, he instead must protect several houses in his neighborhood while waiting 20 minutes for the police to arrive (40 on higher difficulties).

When this happens, Kevin must fight them off with different weapons and guns in order to fill up an empty Pain Meter; when he does so, he will have saved that particular house and cause the Bandits to retreat.

Kevin starts with a simple BB gun, but he may also finds different items he can combine to make various makeshift weapons that have different effects depending on the ammunition (glue, snow, light bulbs, sound waves, coals, etc.)

He also has a pump weapon (like in the movie) and can get ammo to shoot at enemies, causing them to drop one valuable (if they have it) and fall on to the floor for a few seconds.

Similar to the SNES version, the player has to gather up various items and then dump them into a laundry chute to deposit them into a safe.