Human Killing Machine

The game was developed by British company Tiertex, who hired external team Blue Turtle (Nick Pavis and Leigh Christian) to produce the graphics, and published by U.S. Gold, released in March 1989.

It was touted as a sequel to Tiertex's home computer conversion of Street Fighter[1][2] (as the two companies later did with Strider II).

The following characters are featured in the game: At the time of release, the ZX Spectrum version of the game was generally well received, scoring 9/10 for graphics in Your Sinclair,[4] who added "Possibly because of the memory used for the excellent background graphics and big - nay, hooge - sprites, the range of moves available in battle seemed relatively limited.

The 73% review in Crash stated "The scenery's really beautiful and the large characters are well drawn and animated",[3] and thought it was "lacking in originality, but still very addictive".

YouTuber Stuart Ashen featured the Atari ST version of the game on his web series, Terrible Old Games You’ve Probably Never Heard Of, criticizing the shoddy mechanics, jerky control scheme and frame rate, unfair difficulty, poor graphics, lack of sound effects and animation frames, stereotypical characters, and overall lack of improvement from Tiertex's conversion of Street Fighter.