It was released for iOS on March 1, 2017, and has been met with a mixed reception.
[2] The player launches the ball by dragging back (which sets the power and angle of the shot).
On the sixth bounce the ball stops ready for the player to hit again.
[3] As the player progresses the levels get increasingly more difficult to play as new elements such as spikes and bouncy walls are introduced.
[3] On Metacritic, Incidence received a "mixed or average" score of 67 based on four critics.