The game was developed by Radical Entertainment and published by Fox Interactive in North America and Electronic Arts internationally for Microsoft Windows, PlayStation and Sega Saturn.
Unlockable planes include the A-10 Warthog, Eurofighter Typhoon, F-15 Eagle, F-22 Raptor, YF-22, Northrop YF-23, F-117 Nighthawk, Grumman X-29, and the Sukhoi Su-27.
Each plane has its own unique characteristics as measured by speed, agility, durability, and stealth; the last determines how much enemy fire the player attracts.
[10][13][15][16] GameSpot, for example, said that "each new challenge is roughly the same as the previous... you fly around, use your radar to locate your targets, lock on, and destroy them with your heat seeking missiles.
"[10] GamePro additionally found the gameplay overly cramped due to the boundaries set by the alien mothership, the buildings on the ground, and the surrounding force field, and assessed the game as too easy to provide any longevity for flight combat fans.
[12] Sega Saturn Magazine's Matt Yeo agreed that the texture maps are poorly defined,[15] while other critics cited problems with pop up.